“I Want to Believe” Events

More home brewed cards from the IWtB expansion.

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More Cards?

Well, not officially. Some time ago, a group of fans created a new expansion titled I Want to Believe. It appears to be unfinished, but I thought I’d post what they’ve done here.

AGENTS:

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More to come!

New page views

So apparently people are still out there playing, according to my blog stats.

If you’re visiting this site, please drop me a line in the comments and let me know what you’re up to.

Site Chase- Rough outline

Sequence of play:
Briefing

Card draw
Create RP/ Buy cards
opponents buy/sell cards for CP

Healing

Equipment Phase

Roll

If Adversary is drawn, Combat phase

– Bluffs are assigned

Investigation
Deploy agents/ teams to site(s)
resolve Bluffs
resolve site(s)

Debriefing (discard)

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Site chase- Illustrated guide

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Variant Rules- Site chase

Similar to the Random Site variant, Site Chase also involves a random Adversary deck. Each turn, players roll a “Planar dice” (from MTG’s Planechase),
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essentially a d6 with two faces and four blank ones (alternatively, you could use a regular d6 and designate the 1 and the 6 as the effect faces). One face allows the player to play a new site and the other forces the player to draw an adversary. Each player is given one free roll per turn, but they may buy more rolls with RP starting at 2 then 4,8, 16 and so on…

So, this idea JUST came to me and it might need some tweaks as it settles in my brain. One thing that needs ironing out is deck size. This is something I plan to work on for a bit, so stay tuned. (That includes play-testing, sir. You know who you are!)

22364 Witnesses

Personally, I think that Witness cards are a little lackluster, but I do see their role in the game. Whatever, here they are: